See the discussion of prices for the Dancing Doll for reference points this is admittedly smaller, but it's also in many ways more capable.Īlternatively, you could take the Volkspider from Transhuman Space: Changing Times and apply the Retrotech rules from Steampunk 1, but that gives SM -1, ST 10, HP 9, Move 3, and a whole load of other stuff you'd probably want to change. 15-18 (especially the Dancing Doll and Steam Worker) as a further source of general principles, we can throw something together:ĭodge: 8 Parry: N/A DR: 3 Traits: Automaton Cannot Float Cannot Learn Clinging Colorblindness Doesn't Breathe Doesn't Sleep Extra Limbs Fragile (Brittle) Immunity to Telepathic Powers Indomitable Machine Mute No Fine Manipulators No Sense of Smell/Taste Numb Photographic Memory Reprogrammable Social Stigma (Valuable Property).Ĭost is up to you a lot will depend on whether this sort of thing is commonplace in the setting, or the one-off creation of a mad engineer, or what. Applying some of the standard GURPS guidelines, as discussed in Steampunk 1, pp. It should probably move about as fast as a normal human, but no faster, so athletic PCs can run it down if necessary, and be capable of sneakiness. B456), but spindly, so although it's much denser (being made of metal), it doesn't weigh too much more SM -2, 20 lbs. To start with, let's assume that it's a bit bigger than a house cat (p. But let's try to imagine something and attach quasi-justifiable stats to it. Given which, the weight, detailed stats, and cost can just be whatever you want them to be, within reason. We'll be hand-waving the artificial intelligence along with the power supply, reliable wall-walking, and sensory abilities. That means that there will be very generous helpings of period superscience involved, because rationalising this with plausible science-as-we-know-it ain't gonna happen. Well, to begin with - this is going to be a small autonomous automaton appearing at the general equivalent of TL6 or TL7, but with more mechanical and less electronic engineering. It just needs to walk on walls, record what it sees/hears, and be small. I thought of starting with the Dancing Doll in Steampunk 2 for size but it's priced for appearance and uniqueness. What would be a reasonable smallest size for TL 5+1 or, later, 5+2. The latter, a small clockwork scout-type device, and yes, just a stat block, not a character sheet.
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